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animating the cape |
Solving the animation of the cape was a very complex
work. I tried animating it with physics, but it
was almost impossible geting a good behaviour due to the constant
changes of speed in the moves of the character,
that caused the cape tangled up everywhere and it never got a good shape.
So I decided to make handmade animation for it. I
introduced three bone rows into the cape and I
animated it as the rest of the pieces of Superlópez. This technique
involve a very tedious work, but it allowed me to control the position
and shape of the cape in every moment.
Once I decided to use
this technique the first thing I did was finishing all the animation of the body and,
when I thought it was absolutely definitive, I started animating the
cape. Obviously, as the movement of the cape depends directly from the
movement
of the body, I couldn't change
the order of the process.
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lightning |
I don't usually use those heavy global ilumination
engines that spend years to get a frame, and taking into acount that
this short has a cartoon look, I decided not to use an engine like this
for Superlópez. So I worked with a standard scanline engine that made me
to investigate a little with lightning. I tried lots of ilumination
setups before
reaching the definitive one. This was a very simple model, but it needed
lots of lights to work. What I did was placing 11 infinite lights with a
very low intensity, each one pointing in a different direction. Then I
added an ambient ligh (also with a very low intensity), in order to fill
the points where no light were received, and finally I added the main
light with a big intensity, simulating the sun light.
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The final result of this technique in the render is
quite close to the result obtained with a global ilumination engine with
only one light. It's not so precise as this last one, but much more
quick. The computer spent about 22 seconds average for each frame, while
all the tests I did with global ilumination spent 6 minutes (16 times
more) in the best cases. |
creating the
comic |
This was one of the parts of the short that I really
enjoyed. I wanted to get that the comic that appeared in the room was
quite real, something that you really could think that it could really
exist.
I started with the cover, where I decided to mix an
original cover from the comics with some frames from the short. Here's
the result of this adaptation. |
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After that I made the title page and the two pages that really represent
the comic. For this last ones I tried to keep the original style from
the pictures of the author.
The last step was the back cover, where I just took one of the original from
the comics.
But I had one more page I wanted to make, this wone before the back
cover. It was a blank page for quite a long time, but one day I though I
could try to make a little drawing of Superlópez working with a computer,
making graphic design... why not? So I did it. It wasn't easy at all
geting close to the author's style, but I could get something that
convinced me.
Here you can see all the pages I created for the comic of the short.
Click on the images to enlarge them. |
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